Showing posts with label region codes. Show all posts
Showing posts with label region codes. Show all posts

Monday, October 4, 2010

Monster Hunter: Regional Differences


Like DVDs, video games have something like region codes. These prevent people in different countries from playing another region's version of the game. And unlike DVD region codes - which are meant to prevent piracy - video game regions are mostly meant as a way to show regional favoritism.

When I first browsed the weapons in Monster Hunter Tri, I was thrilled to see Tessaiga. With a little work, I could literally be killing monsters with Inuyasha's sword. Granted, it wouldn't have the awesome special attacks, but that didn't matter to me.

Mostly because I'd be yelling, "Wind Scar!" myself before every swing.

Unfortunately, only players in Japan get to use Tessaiga. I'd be forced to use the United States counterpart. I didn't bother looking up what that was, but I'm relatively sure it's not an awesome Inuyasha-related sword crafted from one of his father's fangs.

Heck - I'd even settle for Tensaiga, and all that would do is revive monsters I've already killed.

The point (if I haven't belabored it enough) is that regional differences in games aren't fair. I pay as much as they do in Japan. I should get access to culture-specific references that don't carry over to this country, too.

And yes, I'm aware I just defeated my own point with that last paragraph.