Sunday, November 21, 2010
Video Game Aversion: Language Quirks
This week, I thought I'd address an issue that's common (and irritating) in both anime and video games - people with pointless language quirks.
There's no real-world counterpart to this annoyance. But if it helps, imagine if people randomly interspersed semi-words into sentences like "nyah," "shaka," "laka," and other such nonsense. It's kind of like how Canadian people say, "Eh?" at the end of sentences, but less...language.
Aside from occasionally making a character incomprehensible, it doesn't add much to a game or anime. Ever. Though it may convince you to forcefully add a remote or Wii controller to your television screen.
In "Monster Hunter Tri," your tiny Shakalaka companion Cha-Cha has one such quirk. Instead of saying, "We just killed that monster," he may say something along the lines of, "We shaka-smacked that laka-loser." The only upside is that the game allows you to kick him. It doesn't make him stop, but I admit that it tends to make me feel better.
This same idea carries over in many animes, where it's apparently a law that at least one character must have cat ears and talk in an irritating voice. They must also randomly meow while talking. I assume these same laws are also responsible for half the people who flip onto television anime and leave six seconds later.
Maybe Japanese culture is big on being irritated - unfortunately, it doesn't carry over to Western societies.
Labels:
anime,
comic,
language,
Monster Hunter Tri,
quirks,
video games
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Have you ever played Animal Crossing? EVERY ANIMAL has that same thing.
ReplyDeleteHmmm. That vaguely sounds like my own personal version of Hell. If they could work in another remake of the "Star Wars" movies, I think that would be about it...
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