Monday, January 10, 2011

Waste of Time Awards - Video Games

This award is only a day or so old now and we're already beginning with a shocking result - "World of Warcraft" did not win in the Video Games Category.

So who could have put up better numbers? Well, it was none other than the Wii's "Monster Hunter Tri." With 182 hours - more than a week's worth of continuous play, or 2% of all my time in 2010 - it was the Winner of Biggest Waste of Time in Video Games!

To accept this award will be Reia, the character I play:


This game got some big numbers with an early year release. But that's not all that carried it. It was a mix of fun and frustratingly hard gameplay that forced me to replay encounters again and again until I won.

And it was this same frustration that had me coming back to old encounters with better equipment just to kill the monsters again out of spite. I'll give Capcom credit for making the most infuriating game in exactly the right ways to be a replay goldmine. The difficulty was always exactly enough to keep me interested but never quite enough to remove the game disc and pump two rounds into it execution-style.

And, for those interested, here's how the contender's did.

2. "World of Warcraft" (PC) - A respectable 92 hours. Of course, many will point out that it may have won if "Cataclysm" were released earlier in the year. But winners don't need excuses to win - it's what separates the games that nibble on my free time and those that devour it.

3. "Super Smash Bros. Brawl" (Wii) - An impressive 84 hours - almost enough for the number two slot. Once again, lots of replay options gave both myself and Jess lots of reasons to come back to the ring. Sadly, we stopped once the only trophies left to win involved beating impossible challenges with 600 different characters...

4. "Katamari Damacy" (PS2) - A baffling 61 hours. This quirky game about rolling a sticky ball over objects to making an even larger ball somehow got played for over two full days. This is all the more surprising, given that the game's soundtrack is like the elevator music in Hell.

5. "Fire Emblem: Radiant Dawn" (Wii) - Rounding out the top five, this game ate up 42 hours. This fun tactical RPG is probably one of the best (and only) on the Wii. Assuming I have a yen to play the super-bonus second play through with the secret ending, it might get a slot on this list next year.

How do you think this list matches up with your own? Please do tell. I'm guessing those with actual next-generation systems may have had varying mileage.

Stay tuned - up Wednesday is the "Film and Television Category."

1 comment:

  1. Man, I've got around the same time played for MH3....

    2% of a year seems like so much lol. At least we're getting our money's worth? 30 cents per hour is pretty good value

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